

Single Action, or you can spend 1 point to bring them back to consciousness
#Sword of the necromancer 5e full#
Large pool you can easily bring many allies from 0 to nearly full health in a Since it has such a deep pool andĪllows you to pick exactly how much you heal, it’s actually viable duringĬombat (healing in combat is typically a poor tactical decision). Two skills from a decent skill list which the Paladin actually has the abilityĭivine Sense: Certainly better than relyingĮfficient healing options in the game. Proficiencies: All armor, all weapons, and (Constitution) or invest heavily in Constitution. Your saves, potentially giving you better saves than a Monk with Diamond Body.Įven so, many paladin spells require Concentration, so consider Resilient When you pick up Aura of Protection, you suddenly get a huge boost to all of Hit Points: d10 hit points is standard forįrom being charmed or mind controlled, but you’ll have problems withĬonstitution saves, in which Barbarians and Fighters both get proficiency. Optional Class Features are detailed below under Optional Class Features. Portions of the materials used are property of Wizards of the Coast. RPGBOT is unofficial Fan Content permitted under the Fan Content Policy. Keep in mind that the state of the meta periodically changes as new source materials are released and this article will be updating accordingly as time allows. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. We also won’t cover Unearthed Arcana content because it’s not finalized, and we can’t guarantee that it will be available to you in your games. We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we can’t assume that your game will allow 3rd-party content or homebrew.



Paladins are extremely durable and can survive a long hard day ofĪdventuring, but none of their abilities except Channel Divinity recharge on a Your choice of subclass will influence which of those roles your characterĮmphasizes, though typically it’s just a sliding scale between Defender and Utility options, but not enough to replace a full spellcaster in most parties. They serve as a Defender, Face, and Striker. As such, they both make excellent solo characters and are excellentĪdditions to nearly any party regardless of existing capabilities. Paladins are the most durable, survivable, and self-sufficient class in the
